![]() ![]() The game doesn't take the full screen and is somewhat off-center, but it's much better than it was in the older builds. I have my current BGT build set to 800圆00 via the widescreen mod. ![]() I've been similarly tinkering with the post-SDL 2.0 builds and am happy to report improvement on the display end of things. I tried different installations and always got the same results, so I figured that it wasn't something that I broke due to improper modding / iPhone installation. The pre-SDL 2.0 builds suffered from the previously reported graphics corruption and quarter-screen issues that rendered the games unplayable. It's been enjoyable, though mind that I haven't actually managed to get GemRB to work on my iPhone 4S yet. I don't have much experience in modding the BG games, but over the past few weeks I've been playing around with my old installation discs and various combinations of mods. I can't help but think that portable Baldur's Gate is just about the coolest thing ever (after portable Ultima VII, of course!) ![]() I've been lurking in this thread, and its predecessors, for some time now. ![]()
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